Margin Call Version 0.6.0 released
## v0.6.0 — CRT Amber Phosphor Visual Identity
- **Late Night 1987 CRT Terminal aesthetic** — the game now reads as a physical Quotron terminal in a dark room, not a finance dashboard in a browser tab
- **Bezel framing** — 14px pure black border with 10px rounded corners separates the screen from browser chrome; all overlays properly clipped to the screen boundary via `overflow: hidden`
- **CRT scanlines** — 4px/1px repeating horizontal pattern at 0.10 opacity; sits beneath the glass overlay in correct physical layer order
- **Phosphor amber glow** — `.phosphor` and `.phosphor-strong` CSS classes applied to equity hero number, price column values, fear/greed readout, and macro stats; amber text globally boosted with matching text-shadow
- **Voltage surge effect** — screen briefly brightens ~18% then settles over 400ms; fires randomly every 45–90 seconds, noticeable in peripheral vision only
- **Slow CRT refresh beam** — faint amber sweep descends the screen on a 9s loop
- **Rare phosphor flicker** — barely-perceptible opacity oscillation on a 14s cycle
- **Enhanced corner vignette** — 4-gradient radial stack adds CRT barrel-curve darkening at all four corners
- **Amber background grid** — horizontal grid lines shifted from neutral white to amber tint to match the phosphor palette
- **TitleScreen boot sequence** — `QUOTRON MARKET SYSTEMS — DATA FEED ACTIVE` types out character-by-character (25ms/char) on load; title glow strengthened to a 2-layer amber bloom
- **Price text warmed** — stock price column changed from `text-white` to `text-amber-200` so the phosphor glow has warm color to bloom against
- **Film grain and grid moved inside screen container** — previously on `body::before/after` (covering the full viewport including bezel); now inside the `overflow: hidden` game container
Files
Margin Call - Financial Survival Roguelike
A financial survival roguelike where exponential capital reviews eventually destroy you.
| Status | In development |
| Author | aflahit |
| Genre | Strategy, Simulation |
| Tags | 2D, Difficult, economic, finance, Incremental, Management, Roguelike, Singleplayer, Turn-based |
| Languages | English |
| Accessibility | Color-blind friendly |
More posts
- Margin Call is Released12 days ago
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